When the player needs to turn left or right, the touchscreen can be swiped in the corresponding direction. Coins can also be bought by the player through in-app purchases with payments of actual money. The coins can be used to buy and then upgrade power-ups and/or other characters. Red coins are worth two coins, while blue coins are worth three. A gold coin will only add one coin to the player's total number of coins. There are three types of coins to be found while the character is running: gold, red, and blue. Throughout the path, there are coins to collect. If the player does not avoid obstacles or doesn't turn to stay on the path, the player will fall off the path or die and lose. Intersections on the path allow the player to choose different paths. If the path leads to a turn, the player must swipe toward the direction of the turn to successfully stay on the path. The player can also swipe down to slide down towards the ground or swipe up to jump. While the character is running, the player can swipe left or right to move the character to either side of the screen to collect coins and avoid obstacles. In the Temple Run series, the player controls a player character with the perspective behind the player character's back. The series consists of five titles and has received commercial success with multiple entries surpassing 1 million downloads. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and Windows Phone 8. The primary theme of the series is an explorer chased from a group of demon monkeys, however, the characters and theme vary between spin-offs. Temple Run is a video game franchise of 3D endless running video games developed and published by Imangi Studios. Achievements are presented in the form of 'challenges', weekly variable and fixed ('legendary challenges', like to collect 2,500 coins in a single play, to run for 160,934,000 metres - the Super Man challenge -, up to the Impossible challenge: to score 100 million points in a single run).IOS, Android, Windows Phone, Tizen, PC, Arcade, Samsung Gear VR The game controls with leftwards, rightwards, up and down swipes, plus device tilting (needed to gather coins). A double mistake causes us be caught the demonic winged beings in pursuit of us, fully running into an obstacle causes death likewise, and so does falling into pits (some of which following from sudden There is no final goal to the run but to achieve an high score to this purpose, power-ups (such as a score multiplier and a magnet attracting coins), skills and items, all available in the in-game Shop, can be employed. Gaps to jump across, huge stumps or stone structures to slide below, carnivorous plants doing their all to savour a bit of us to leave hungry, paths to take and false paths to avoid since trying to take these will make our pursuers closer. The gameplay consists in an array of dangers and obstacles, visible more or less in advance. We play as Oscar Diggs (but three other avatars can be used, if purchased with the in-game currency, that is, coins - collected in game or bought with real money). The fourth instalment in the Temple Run series, Oz is an auto-run platformer themed on Disney's Oz the Great and Powerful, the initial setting a jungle environment.
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